I make things. some useful, some just because*

small games, useful tools and experiments, made with more care than they strictly need.

curiosity counts as a reason.

what I make

  1. 01

    little games

    serious effort. unnecessary levels of fun.

  2. 02

    useful tools

    the small stuff, done with care.

  3. 03

    experiments

    things I wanted to see exist.

selected work

finanSr.

a household budget app, redesigned so money feels a little less stressful.

it replaces a shared spreadsheet: daily spending, income, recurring payments, cards, loans and a salary-to-salary cash plan, used from two phones.

finansr.moue.dev (opens in a new tab)
  • savings
  • coffee
  • internet

ikimiz.

a cosy household game for two: chores, dinners and a little world built together.

chores, dinner planning and a daily energy check-in all feed one shared world. it's cooperative only: no scores against each other, and nothing is lost on a missed day.

ikimis.moue.dev (opens in a new tab)
  • cove
  • dinner
  • chores

kabook.

a little home for all your books. keep the ones you own close, discover what’s next, and revisit what you’ve read.

three shelves, one place: want to read, reading and read. book details and covers come from Open Library.

kabook.moue.dev (opens in a new tab)
  • home
  • library
  • finished

how I work

seriously unserious.

I take the making seriously and myself less so. every project starts from a reason: a need, a question, or just wanting to see it exist. then it gets the same care, whether it's a finance tool or a football game.

moue is independent on purpose. small enough to follow curiosity, careful enough that the result is worth your time.